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	<title>Intro to Digital Age</title>
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		<title>Intro to Digital Age</title>
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		<title>What I have learned</title>
		<link>http://rlt001.wordpress.com/2006/08/08/what-i-have-learned/</link>
		<comments>http://rlt001.wordpress.com/2006/08/08/what-i-have-learned/#comments</comments>
		<pubDate>Tue, 08 Aug 2006 16:47:07 +0000</pubDate>
		<dc:creator>rlt001</dc:creator>
		
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		<description><![CDATA[Where do I begin?  The majority of topics discussed in this class have been new to me.  Sure, I knew what a blog was, but I didn&#8217;t understand the power of it.  I knew what a cell phone was, but I never realized its capabilities.  I had done research before on social networks, but never [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=rlt001.wordpress.com&amp;blog=255882&amp;post=18&amp;subd=rlt001&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Where do I begin?  The majority of topics discussed in this class have been new to me.  Sure, I knew what a blog was, but I didn&#8217;t understand the power of it.  I knew what a cell phone was, but I never realized its capabilities.  I had done research before on social networks, but never looked at them from a technological viewpoint.  I found this topic &#8211; social networks - the most interesting in this class.  The idea of smart mobs and the forming of social networks based on wireless communication is fascinating to me.  In this digital age we live in, it makes sense to examine social networks from a technological standpoint.  Social networks are not just your bowling league buddies or neighbors across the street.  People today are forming groups around the world with others they may never have met in person.  These groups hold tremendous power, as we discussed, in everything from politics to providing aid to developing countries.  I think this subject deserves a closer look as people continue to communicate globally and seek out others through mobile communication.</p>
<p>Another topic I found interesting and helpful is blogging.  I will admit that I was afraid to blog at first.  The thought of my words being &#8220;out there&#8221; for anyone to see was a little intimidating.  But I&#8217;ve become more comfortable with the idea, and now understand the impact blogging has had on our society.  Many of our readings discussed the idea of blogging as the new era of journalism and how bloggers are changing the way &#8220;old media&#8221; works.  In our society today, people are being given more of a voice &#8211; and businesses are listening.  Blogs can be very powerful and influential.  Our readings from this class included books and articles on the influence of blogs on everything from newspapers (online blog articles) to politics (the Dean campaign) to bike locks (Kryponite).  As we have discussed in class, people listen to and trust their family and friends more than big businesses.  The popularity of blogs demonstrates this.  I plan to use this knowledge of blogging both now and in my future career.</p>
<p>A topic that was covered briefly, but I would like to know more about is security and copyright issues.  I understand that copyright is a large issue with digital technology.  Some of the lines and rules are blurred online in what appears to be quite often an open-source community.  I thought the idea of open-source we discussed in class was very interesting.  I would have liked to discuss it more, along with its implications for the future of copyright laws. </p>
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		<title>The Cluetrain Manifesto</title>
		<link>http://rlt001.wordpress.com/2006/08/01/the-cluetrain-manifesto/</link>
		<comments>http://rlt001.wordpress.com/2006/08/01/the-cluetrain-manifesto/#comments</comments>
		<pubDate>Tue, 01 Aug 2006 19:11:05 +0000</pubDate>
		<dc:creator>rlt001</dc:creator>
				<category><![CDATA[Web 2.0]]></category>

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		<description><![CDATA[The fundamental premise of The Cluetrain Manifesto, Locke claimed, was that &#8220;companies have been blind to the sea of change the Internet represents.&#8221;  Some companies, though, are beginning to change their strategies &#8211; from the inside out.  According to Levine, Locke, Searls, and Weinberg, the web is a &#8220;global set of conversations.&#8221;  Web 2.0 is [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=rlt001.wordpress.com&amp;blog=255882&amp;post=17&amp;subd=rlt001&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>The fundamental premise of <em>The Cluetrain Manifesto</em>, Locke claimed, was that &#8220;companies have been blind to the sea of change the Internet represents.&#8221;  Some companies, though, are beginning to change their strategies &#8211; from the inside out.  According to Levine, Locke, Searls, and Weinberg, the web is a &#8220;global set of conversations.&#8221;  Web 2.0 is allowing conversations to take place between people and machines, businesses and customers, etc.  Web 2.0 allows access to information and ideas, cooperation and connection with other people, entrance to communities, and world-wide broadcast.  <em>The Cluetrain Manifesto</em>demonstrates how quickly technology changes the world and describes what Web 2.0 is all about.  In the book the authors claim, &#8220;The memo is dead.  Long live e-mail.&#8221;  Email is a popular and powerful communication vehicle, but even in the short time since the book was published (2001), another communication tool has grown in popularity &#8211; SMS messaging.  Text messages may soon replace e-mail for instant communication.  Today&#8217;s technology has shown the importance of conversation in our lives.  The tools of Web 2.0 have made communication faster, able to reach more people than before, and bridged gaps.  An example of this is the way blogging has opened the lines of communication between businesses and customers. </p>
<p>The authors claimed that the public desires corporate webpages to have a human feel.  Web 2.0 allows corporations to create sites that give a voice to both the corporation and its customers through tools such as blogs, user-created pictures, podcasts, and more.  It is a two-way medium in which people are both readers and writers.  The blog <a href="http://www.squidoo.com/introtoweb20/" title="web 2.0">Squidoo</a> explains that social software, a main characteristic of Web 2.0, allows for collaboration between two or more people.  According to the post, some people may even argue that user participation is what is driving Web 2.0 rather than the latest tools and software.  I think it&#8217;s a combination of the two, but user participation is definitely a driving force.  I agree with the authors that people desire to have a voice and participate.</p>
<p>Some businesses are based on the concept of Web 2.0.  Google, Yahoo, Amazon, and eBay were original Web 2.0 companies.  Others that have joined them include Flickr, Del.icio.us, Digg, and YouTube.  Large corporations such as <a href="http://fastlane.gmblogs.com/" title="Web 2.0 and business communication">GM</a>have seen the benefits of blogging and other Web 2.0 tools.  One area that I think could benefit from Web 2.0 applications is <a href="http://www.csrwire.com/" title="Web 2.0 and business communication">corporate social responsibility</a>.  This is a relatively new term, but one that is catching on in the corporate world.  It is similar to the concept of Web 2.0 in that people want corporations to be open and honest.  They desire a human feel in websites and want companies to hear what they have to say about issues important to them.  Corporations feel the pressure to be socially responsible, but are not always clear in communicating their practices.  I think the incorporation of blogs and interactive sites that allow for collaboration between users and businesses would lead to greater awareness of socially responsible business practices and a feeling of participation among the public.  For example, Starbucks is fairly well-known for its socially responsible business practices.  They provide information on brochures, in newsletters, and on products like water bottles and coffee cups.  The company&#8217;s <a href="http://www.starbucks.com/aboutus/csr.asp" title="Web 2.0 and business communication">website</a> provides further information, but lacks interactive applications.  They report the activities they are involved in with communities, but stop short of telling you how you can get involved in your specific community or letting you contribute to the conversation.  A site that allows users to contribute stories, pictures, video, etc. would give the public a voice in the conversation - a fundamental component of Web 2.0.</p>
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		<title>Web 2.0</title>
		<link>http://rlt001.wordpress.com/2006/08/01/web-20/</link>
		<comments>http://rlt001.wordpress.com/2006/08/01/web-20/#comments</comments>
		<pubDate>Tue, 01 Aug 2006 19:03:42 +0000</pubDate>
		<dc:creator>rlt001</dc:creator>
				<category><![CDATA[Web 2.0]]></category>

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		<description><![CDATA[It&#8217;s not as simple as it sounds.  Tim O&#8217;Reilly described the concept as a set of principles forming a platform that connects devices.  To him, it is a mishmash of tools and sites based on collaboration and participation of both people and machines.  The basic principles are open source sharing (because the more people use a [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=rlt001.wordpress.com&amp;blog=255882&amp;post=16&amp;subd=rlt001&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s not as simple as it sounds.  <a href="http://www.oreillynet.com/pub/a/oreilly/tim/news/2005/09/30/what-is-web-20.html" title="Web 2.0">Tim O&#8217;Reilly </a>described the concept as a set of principles forming a platform that connects devices.  To him, it is a mishmash of tools and sites based on collaboration and participation of both people and machines.  The basic principles are open source sharing (because the more people use a service, the better it gets), collective intelligence (key to competitive advantage), data-driven applications, reaching out to the entire web (include the long tail), hackability and remixability, software as a service, and integration of internet services across devices from PCs to mobile phones and beyond.  O&#8217;Reilly compared Netscape to Google as examples of Web 1.0 and Web 2.0 companies.  Unlike Netscape, Google delivered a service that was never sold or packaged.  Google was a &#8220;massively scalable collection of commodity PCs running open source operating systems plus homegrown applications and utilities.&#8221; A major concept in Web 2.0 is the &#8220;architecture of participation&#8221; that allows users to become participants in an open source environment.  This free sharing of ideas leads to better service and a competitive advantage to companies that embrace it.  In the era of Web 2.0, companies must be willing to cooperate rather than control.</p>
<p>There are other definitions of Web 2.0 that make the term even more confusing.  According to <a href="http://www.slate.com/id/2138951" title="Web 2.0">Paul Boutin </a>in his article <em>Web 2.0: The new Internet &#8220;boom&#8221; Does Not Live up to its Name</em>, web developers use the term to refer to the software and languages used to build collaborative websites.  These tools define Web 2.0 because they are &#8220;free, easy to master, and easy to interconnect.&#8221;  Boutin went on to say that Web 2.0 has also allowed people to make money by funding a &#8220;bring-your-own-content site&#8221; such as Dodgeball and Digg.  He argued that the term is being used for things that are not really Web 2.0, but are seen as the latest cool, new, or undiscovered thing.  He sees Web 2.0 as simply a technology upgrade &#8220;that finally does what they&#8217;d said version 1.0 would do.&#8221;</p>
<p>I think Web 2.0 is a combination of many things, including open source sharing, cooperation, remixability, integration, and service.  I don&#8217;t necessarily see it as the new Internet &#8220;boom&#8221; or &#8220;bubble&#8221; that is in danger of bursting like the first.  I see it as the evolution of the Internet.  This is the way the world is changing.  We rely on the Internet for an increasing number of things from local search to entertainment.  Businesses are becoming more transparent in their communication with the public, and the public wants to be able to contribute.  Web 2.0 is based on collaboration.  To me, it is a natural progression that will continue to grow and change with time rather than grow and simply bust.  It may seem &#8220;hyped&#8221;, but in the basic sense, Web 2.0 is simply the latest phase of growth for the Internet.       </p>
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		<title>Cell Phones more than just phones</title>
		<link>http://rlt001.wordpress.com/2006/07/25/cell-phones-more-than-just-phones/</link>
		<comments>http://rlt001.wordpress.com/2006/07/25/cell-phones-more-than-just-phones/#comments</comments>
		<pubDate>Tue, 25 Jul 2006 18:43:23 +0000</pubDate>
		<dc:creator>rlt001</dc:creator>
				<category><![CDATA[Mobile Communications]]></category>

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		<description><![CDATA[I found a few blogs and articles on cell phones and mobile communications particularly interesting this week.  These articles demonstrated the incredible ways mobile communication devices are changing the world around us.  The first blog that caught my attention was about Quick Response (QR) codes.  I did not know what a QR code was until I read the [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=rlt001.wordpress.com&amp;blog=255882&amp;post=14&amp;subd=rlt001&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>I found a few blogs and articles on cell phones and mobile communications particularly interesting this week.  These articles demonstrated the incredible ways mobile communication devices are changing the world around us.  The first <a href="http://mobile.kaywa.com/qr-code-data-matrix/campaign-from-northwest-airlines-with-100-square-meter-qr-codes.html" title="mobile communications and qr codes">blog</a> that caught my attention was about Quick Response (QR) codes.  I did not know what a QR code was until I read the article.  Basically, QR codes connect you directly to an internet address without the need for a keyboard.  A mobile phone can read the code, similar to the way a cashier scans a bar code, and automatically connect to a website.  That site may have specific advertisements or promotions for consumers who used the QR code. Northwest Airlines is currently running an <a href="http://www.ogilvy.com/uploads/koviewpoint/vp_70-73_brown_apr17.pdf" title="QR codes and mobile communication">ad campaign </a>in Japan based on QR code.  The codes are used on billboard signs, essentially providing a link between print and online media.  People passing by the sign can take a picture of the code on their mobile phones that read the code and connect to the site.  It&#8217;s an amazing new concept to me.  A code that provides the link between print and online media is huge &#8211; not just for the advertising industry.  It could be beneficial to all kinds of industry; for example, tourism.  Imagine visiting a city and being guided on a tour by QR codes.  On your own time and without a tour group to check in with, you could use your mobile phone to read codes located throughout the city, providing information on everything from the history of the city to where to go for lunch.  It will be exciting to see how this develops, particularly in the U.S. where popular mobile phones, as far as I know, are not yet equipped with QR readers.</p>
<p>Another article I found interesting was from November 2005 about the first ever <a href="http://www.bestkeptsimple.org/" title="mobile communication and SMS">text message referendum</a> in Britain.  The idea was to encourage political participation, particularly among young people who favored that type of communication.  This is another example of mobile communication devices being used to form smart mobs.  Rheingold gave the example in <em>Smart Mobs</em> of &#8220;People Power II&#8221; in Manilla.  Another example of SMS used in political matters was the Orange Revolution in Ukraine, mentioned in the article.  The referendum in the Welsh campaign did not have legal status, but it did give people the opportunity to let their voices be heard.  A smart mob holds tremendous power, as Rheingold discussed in <em>Smart Mobs</em>.  I wonder when we will see something similar to these campaigns in the U.S.  Perhaps we already have.  American Idol uses mobile phones and text messaging to let people vote, and has shown tremendous success.  I would say it is an example of a smart mob in action.</p>
<p>A recent PEW research study on technology and media use in the U.S. described cell phones as &#8220;the communications swiss army knife.&#8221;  I think this is a good description.  We no longer use cell phones to simply call a friend or family member.  According to the study, 35% of cell phones owners use their phones to send and receive text messages.  An additional 13% would like to be able to.  Users are taking pictures, playing games, accessing and searching the internet, sending and receiving email, instant messaging, playing music, recording video, accessing maps, and watching TV programs &#8211; all on their phones.  With the younger demographic growing up using mobile phones and all their capabilities, it appears use will to continue to grow and expand.  I recently read an <a href="http://news.com.com/Does+cell+phones+impact+outweigh+PCs/2100-1041_3-6097950.html?tag=nefd.top" title="mobile communications">article</a> stating cell phones have had the most impact on the world in the last 25 years than any other technology.  I think this is a valid argument.  Mobile communication devices have influenced politics (examples above), created celebrities (American Idol), changed the television and entertainment industries, and eliminated in many areas the use of landlines.  There is no doubt mobile phones will be a big part of our lives in the future, if not already.  </p>
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		<title>Virtual Life</title>
		<link>http://rlt001.wordpress.com/2006/07/25/virtual-life/</link>
		<comments>http://rlt001.wordpress.com/2006/07/25/virtual-life/#comments</comments>
		<pubDate>Tue, 25 Jul 2006 18:18:54 +0000</pubDate>
		<dc:creator>rlt001</dc:creator>
				<category><![CDATA[The Future]]></category>

		<guid isPermaLink="false">https://rlt001.wordpress.com/2006/07/25/virtual-life/</guid>
		<description><![CDATA[The popularity of programs such as Second Life is growing at a fast pace.  For some, it&#8217;s just a fun way to pass time.  For others, it&#8217;s a way to meet up with friends.  For a few, it&#8217;s a good way to make money.  Not virtual money.  Real money.  Wired News reported in 2004 on a [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=rlt001.wordpress.com&amp;blog=255882&amp;post=15&amp;subd=rlt001&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>The popularity of programs such as Second Life is growing at a fast pace.  For some, it&#8217;s just a fun way to pass time.  For others, it&#8217;s a way to meet up with friends.  For a few, it&#8217;s a good way to make money.  Not virtual money.  Real money.  <a href="http://www.wired.com/news/games/0,2101,63083,00.html" title="virtual worlds in the digital age">Wired News </a>reported in 2004 on a writer who made almost as much selling &#8220;imaginary goods&#8221; in a virtual world as he did in his best month as a writer in the real world.  In the end, he was short only $683.00.  This is just one example in which people have found ways to make a viable living in the virtual world.  Fashion designers, real estate agents, and even notaries have found business success in Second Life.  In a recent <a href="http://www.businessweek.com/magazine/content/06_18/b3982001.htm" title="virtual worlds in the digital age">article</a> in BusinessWeek, the author described virtual worlds as &#8220;unholy offspring of the movie <em>The Matrix</em>, the social networking site MySpace.com, and the online marketplace eBay.&#8221;  I thought this description was funny, but true.  It&#8217;s a combination of all the things people enjoy and use in the digital age.  Perhaps that&#8217;s why these &#8220;games&#8221; are gaining popularity.</p>
<p>Second Life has blurred the lines between the virtual world and reality in ways other than big business.  Last weekend, Relay for Life was held in the virtual world, collecting thousands of dollars &#8211; real money &#8211; through donations of virtual money that was converted.  It was interesting to hear this <a href="http://www.secondcast.com/modules/news/" title="virtual worlds in the digital age and communication">podcast</a> on the fundraising efforts of residents.  An actual Relay for Life event took place.  As seen in <a href="http://nwn.blogs.com/nwn/2006/07/running_for_lif.html" title="virtual worlds in the digital age and communication">New World Notes</a>(a blog about life in Second Life), residents ran and walked on a track for the event.  The event was very detailed, including the lighted candles in bags around the track as seen in the real world event.  I think this is a very creative and successful way to raise money or awareness of an issue.  If the topic is something you are passionate about, it would easily translate to the virtual world.  Your friends or group(s) there can help spread the word farther than you ever could have by mailing letters that will go unopened to people you don&#8217;t know.  It has implications for the communications efforts of agencies such as the American Cancer Society or the American Red Cross.  I think the virtual world could add valuable contributions to agencies from money to volunteers to donated goods. </p>
<p>At first I thought Second Life and other programs like it were simply games played to pass idle time.  I&#8217;m beginning to see, though, the real-world applications.  Online you can meet people around the world you may never have had the chance to meet.  You may find your new job or an entrepreneurial opportunity.  Opportunities abound for advertisers and communication professionals.  I will definitely be watching to see what the future holds for virtual worlds.  It seems the younger generation that now uses instant messaging and text messages more often than email to communicate may find virtual worlds an ideal place to communicate with friends and conduct business in the future.  </p>
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		<title>Online Advertising</title>
		<link>http://rlt001.wordpress.com/2006/07/18/online-advertising/</link>
		<comments>http://rlt001.wordpress.com/2006/07/18/online-advertising/#comments</comments>
		<pubDate>Tue, 18 Jul 2006 20:04:58 +0000</pubDate>
		<dc:creator>rlt001</dc:creator>
				<category><![CDATA[Advertising]]></category>

		<guid isPermaLink="false">https://rlt001.wordpress.com/2006/07/18/online-advertising/</guid>
		<description><![CDATA[Internet advertising has seen tremendous growth in the last year.  Media Daily News reported that Internet ad spending increased 46.4% in this year&#8217;s first quartile over last.  According to the article, television ad spending grew only .2%, while radio and newspaper saw decreases in ad spending.  MySpace demonstrated the growing popularity of niche networking sites, capturing 17% of [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=rlt001.wordpress.com&amp;blog=255882&amp;post=13&amp;subd=rlt001&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Internet advertising has seen tremendous growth in the last year.  <a href="http://publications.mediapost.com/index.cfm?fuseaction=Articles.showArticleHomePage&amp;art_aid=45646" title="Online advertising">Media Daily News </a>reported that Internet ad spending increased 46.4% in this year&#8217;s first quartile over last.  According to the article, television ad spending grew only .2%, while radio and newspaper saw decreases in ad spending.  MySpace demonstrated the growing popularity of niche networking sites, capturing 17% of June ads.  Clearly, businesses are aware of the growing audience of Internet users around the world.  Advertising online has evolved from simple text to rich media and static images.  Some advertising companies now focus completely on online ads.  As companies expand their online advertising, new trends have emerged.  Advertisements are becoming more focused on online customer behavior. </p>
<p><a href="http://www.businessweek.com/magazine/content/06_13/b3977401.htm" title="online advertising">BusinessWeek</a>reported that advertisers are finding new ways to track customer behavior, allowing them to target specific audiences.  According to the article, advertisers are able to group people in new ways such as by zip code, age, or reading habits &#8211; based on online behavior.  Advertising executives argue that a better understanding of the audience will lead to better quality ads.  These better quality ads will focus on &#8220;elite&#8221; websites that have a dedicated customer following.  Blogs and other niche sites will have a harder time competing for ad sales, but can join the &#8220;elite&#8221; by proving reliable audience numbers.  Some behavioral agencies are now able to track an Internet user&#8217;s journey from site to site, gaining insight on what the user is searching for and where he or she is likely to go to find that item.  This information tells advertisers what ads are most effective and where to place those ads.  Advertisers will learn where to place ads based on competition from other advertisers and price.  Niche markets, because of their lower advertising costs, may see a growth in advertising as a result.   </p>
<p>I don&#8217;t think niche sites should be counted out in advertising.  It may seem like blogs and other niche sites have a small following right now, but they have the potential for tremendous growth.  Our readings from this week demonstrated this potential.  If a respected blogger has an advertisement on his or her site and endorses the product, the effects could be widespread.  Hewitt noted that the blogosphere is an environment in which individuals encourage others to participate in the discovering and sharing of truth.  The growth of <a href="http://www.spreadfirefox.com/" title="online advertising and blogs">Firefox</a> is an example of one blogger&#8217;s influence, and the power of word-of-mouth advertising.  I think companies will develop new ways in the future to cater to specific audiences when those audiences will be most receptive of their messages.  Rather than creating ads that pop up at inconvenient times, agencies will develop catered messages to a very specific demographic.  Maybe it&#8217;s wishful thinking, but I can imagine a future without annoying pop ups and the need to &#8220;fast-forward&#8221; through commercials.                </p>
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		<title>Blog or Die?</title>
		<link>http://rlt001.wordpress.com/2006/07/18/blog-or-die/</link>
		<comments>http://rlt001.wordpress.com/2006/07/18/blog-or-die/#comments</comments>
		<pubDate>Tue, 18 Jul 2006 20:04:27 +0000</pubDate>
		<dc:creator>rlt001</dc:creator>
				<category><![CDATA[Blogging]]></category>

		<guid isPermaLink="false">https://rlt001.wordpress.com/2006/07/18/blog-or-die/</guid>
		<description><![CDATA[Businesses are changing the way they communicate with consumers in the digital age.  The shift, as Scoble and Israel described in Naked Conversations, is from traditional marketing and public relations campaigns to owners of companies communicating directly with customers.  Blogs are leading the change, allowing for open, honest, and speedy communication between businesses and customers.  Blogs differ from traditional marketing and public [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=rlt001.wordpress.com&amp;blog=255882&amp;post=12&amp;subd=rlt001&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Businesses are changing the way they communicate with consumers in the digital age.  The shift, as Scoble and Israel described in <em>Naked Conversations</em>, is from traditional marketing and public relations campaigns to owners of companies communicating directly with customers.  Blogs are leading the change, allowing for open, honest, and speedy communication between businesses and customers.  Blogs differ from traditional marketing and public relations tactics in several ways.  Through the use of blogs, companies can <em>start</em> conversations, rather than <em>control</em>them.  Scoble and Israel used the illustration of Microsoft&#8217;s Channel 9 as a way of starting conversation.  Channel 9 was developed as a way for Microsoft to respond to customers interactively.  Channel 9 is a good example because it was the first corporate video blog, the first to use wikis for collaboration between developers and customers, and the first corporate website to use RSS.  According to the authors, the site has been recognized as one of the most innovative forms of blogging.  It made a serious impact on the blogging community.  Blogs also differ from traditional communication practices in the issue of timeliness.  If a media crisis occurs, blogs allow the company to quickly get out a response, effectively keeping the crisis from growing out of control.  An example the authors gave was of Kryptonite&#8217;s bike locks.  The company basically ignored a crisis brewing in the blogging community, choosing to approach the matter in traditional fashion.  More than a week after the crisis began, the company issued a statement, but its reputation had already been damaged.  Blogs give companies the opportunity to address a situation, even if they do not yet have the whole story.  By issuing a statement early, letting the public know they are aware of the situation and working to address it, companies can better control the crisis.  </p>
<p>Scoble and Israel argued that &#8220;the world has become a faster, smaller place&#8221; and blogs are more effective means of reaching the public.  This sounds like Rheingold&#8217;s idea of &#8220;smart mobs.&#8221; New technologies and what we are able to do with them has brought people together around the world.  The Internet has enabled people to form groups, or social networks, that are connected globally.  These groups can help a business or seriously hurt it.  In this era of consumer generated media, customers can have tremendous impact on a product &#8211; if the companies will listen.  Scoble and Israel argued that companies <em>must</em>listen, or they will loose business.  &#8220;Blog or die,&#8221; they argued.  I&#8217;m not convinced, though, that most companies <em>are</em> listening.  A few companies have caught on to blogging and embraced it.  Blogging, in turn, has positively effected their business.  I think most companies, though, are still wary of being so public.  It will take a while for company blogging to become so mainstream that a lack of blogging will ultimately lead to the death of the company.</p>
<p>I think a company blog is a good thing, if done correctly.  There are some instances I can think of, though, where a blog might not be necessary.  It depends on the audience you are attempting to reach.  If most of your customers are bloggers, definitely blog.  If most of your customers aren&#8217;t even online, I don&#8217;t think it&#8217;s necessary to the survival of your company.  There is still a large part of the population that is not online or has never read a blog.  I do agree with Hugh Hewitt&#8217;s opinion, though, that this is the reason why now is a good time to start blogging.  It&#8217;s free, there is little competition, and it may benefit your company.  I just don&#8217;t see it as necessary &#8211; yet.  <font size="3"><font face="Times New Roman"> </font></font></p>
<p>       </p>
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		<title>Open Source Sharing &amp; Copyright</title>
		<link>http://rlt001.wordpress.com/2006/07/11/open-source-sharing-copyright/</link>
		<comments>http://rlt001.wordpress.com/2006/07/11/open-source-sharing-copyright/#comments</comments>
		<pubDate>Tue, 11 Jul 2006 13:46:34 +0000</pubDate>
		<dc:creator>rlt001</dc:creator>
				<category><![CDATA[Open Source Sharing]]></category>

		<guid isPermaLink="false">https://rlt001.wordpress.com/2006/07/11/open-source-sharing-copyright/</guid>
		<description><![CDATA[Wikipedia describes open source as &#8220;practices in production and development that promote access to the end product&#8217;s sources.&#8221;  It is considered a philosophy by some and a methodology by others.  I think it&#8217;s both.  The idea of open source can be applied to many things, as the wikipedia entry demonstrated, from software development to journalism to [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=rlt001.wordpress.com&amp;blog=255882&amp;post=11&amp;subd=rlt001&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Wikipedia describes <a href="http://en.wikipedia.org/wiki/Open_source" title="open source">open source </a>as &#8220;practices in production and development that promote access to the end product&#8217;s sources.&#8221;  It is considered a philosophy by some and a methodology by others.  I think it&#8217;s both.  The idea of open source can be applied to many things, as the wikipedia entry demonstrated, from software development to journalism to agriculture.  One example given was an open source community in which entrepreneurs provide services and products to the community at no charge in exchange for feedback.  Both the entrepreneurs and community members benefit in this design.  I think this is a great concept, and may be working for the members of the <a href="http://www.bootstrapaustin.org/blog/" title="open source sharing">Bootstrap</a> community.  However, there are some key issues to consider.  One of those issues is copyright law.</p>
<p>Open source <a href="http://en.wikipedia.org/wiki/Open-source_license" title="open source copyright">licenses</a> are currently available for computer software that allow for modification of a code under certain terms and/or restrictions.  These licenses do not apply to other areas of open source sharing such as journalism or agriculture, as described above.  This is where the organization <a href="http://creativecommons.org/" title="open source copyright ">Creative Commons </a>comes in to the picture.  Creative Commons is a nonprofit organization that provides licenses to copyright creative works.  The flexible licenses they provide allow you to keep your copyright while offering some of the rights to the public on certain conditions.  The licenses cover both online and offline work in a way not previously covered by traditional copyright laws.  Their licenses allow for open source sharing in which the creative work of an individual can be used by someone else without the fear of someone &#8220;stealing&#8221; another&#8217;s work.  It does not cover ideas or factual information, though, similar to traditional copyright laws.  A license such as this would be beneficial to the open source community described above.  With a creative commons license, the entrepreneurs would be able to protect their work while allowing members of the community to be involved.  It is a good solution to a potential problem.  I don&#8217;t think it is the ultimate solution, though.</p>
<p>In the digital age, there is a lot of information and idea sharing.  The Internet has made communication available across the globe.  As technologies continue to improve, I think the issue of copyright will become more complicated.  For example, a few weeks ago I wrote about DIY Fabrication in the future.  Copyright law will be tested once home production is available.  No one will know that you didn&#8217;t pay Nike for the new pair of shoes you created based on its design.  Or will they?  The recent lawsuits that came out of music file sharing demonstrated the power of copyright laws.  I think copyright laws will have to adjust to the digital age.  A more flexible approach, such as the licenses provided by Creative Commons is a good example to follow.              </p>
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		<title>The Cathedral vs. The Bazaar</title>
		<link>http://rlt001.wordpress.com/2006/07/11/the-cathedral-vs-the-bazaar/</link>
		<comments>http://rlt001.wordpress.com/2006/07/11/the-cathedral-vs-the-bazaar/#comments</comments>
		<pubDate>Tue, 11 Jul 2006 12:40:05 +0000</pubDate>
		<dc:creator>rlt001</dc:creator>
				<category><![CDATA[Open Source Sharing]]></category>

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		<description><![CDATA[In The Cathedral and the Bazaar, Raymond discussed the differing viewpoints of open-source sharing.  The traditional, cathedral model of software development used by most commercial businesses is the creation of a program by a single software engineer.  The bazaar model was described by Raymond as a large and busy group of individuals from different backgrounds working together to develop a program.  It seems that projects [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=rlt001.wordpress.com&amp;blog=255882&amp;post=10&amp;subd=rlt001&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>In <em>The Cathedral and the Bazaar</em>, Raymond discussed the differing viewpoints of open-source sharing.  The traditional, cathedral model of software development used by most commercial businesses is the creation of a program by a single software engineer.  The bazaar model was described by Raymond as a large and busy group of individuals from different backgrounds working together to develop a program.  It seems that projects created in the bazaar model would fall apart more often then take off with such a diverse group of individuals collaborating.  Raymond argued that this is not the case, however, as Linux has proven.  Raymond pointed out that &#8220;it&#8217;s almost always easier to start from a good partial solution than from nothing at all.&#8221;  Linus Torvald demonstrated this point in the creation of Linux in which he reused code and ideas from another company to get his project off the ground.  In the bazaar model, users become co-developers in the process of software development, diagnosing problems and improving code.  Linus utilized the knowledge of users by releasing early models often and listening to the responses from users.  Linus&#8217; Law, as Raymond described it, states that &#8220;Given enough eyeballs, all bugs are shallow.&#8221;  With a large enough co-developer base, Linus discovered that almost every problem could be found and fixed faster and better than an individual working alone on the project.  This allows for faster development and final release of a program.  User input often gives the developer a new way of looking at a problem and a new way to fix it.  Raymond took what he learned from the development of Linux and applied it to his own project, Fetchmail.  Through his experience he found that in the bazaar style, a program does not have to necessarily work well, but it should present a &#8221;plausible promise&#8221; that users will want to contribute to.  As the coordinator, he found it necessary to be able to recognize good design ideas from bad to integrate into the program.  The coordinator should also, in Raymond&#8217;s opinion, have good communication and people skills.  He argued that in building a community through open-source sharing, the coordinator needs to attract people, interest them in the work being done, and keep them happy.  Raymond concluded that the future of open-source software belongs to those who have embraced the bazaar model, who are willing to collaborate with others from around the world by sharing ideas and talents.  </p>
<p>Raymond&#8217;s idea of open-source sharing reminds me of our reading from the other week, Rheingold&#8217;s <em>Smart Mobs</em>.  Digital technology has allowed us to come together forming social groups that create change and influence societies.  Smart mobs are social groups linked together through mobile communication devices, communicating over distances and organizing events.  In the same way, users of open-source sharing work together, communicating on issues related to projects, and develop new programs.  The idea of user-generated media as discussed earlier in the semester in regards to blogging is also similar to open-source sharing.  Citizens are able to communicate to members of their communities and around the world on topics of interest to those communities.  Collaboration and communication are important in the digital age.  As people find new ways to work together, new ideas are formed and new solutions are created.  In the world of open-source sharing, this has lead to the faster creation of better software programs.    </p>
<p>The website <a href="http://www.wikipedia.org/" title="open source sharing in the digital age">wikipedia</a> is an example of open-source sharing that demonstrates the collaboration of many individuals working on a project.  The site is constantly changing, as evidenced in a recent <a href="http://www.cnn.com/2006/US/07/05/lay.wikipedia.reut/index.html" title="wikipedia open source sharing">CNN.com article</a>.  The article discussed the &#8221;challenges&#8221; of such a collaboration, citing the numerous times changes were made to Lay&#8217;s biography on the website due to contributors&#8217; differing opinions on the cause of death.  I think this is a good example of the success of open-source sharing.  Incorrect information was changed quickly, and clear details began to emerge as users continued to contribute.  The true information was eventually entered and has since remained.  Through the work of many individuals contributing, false information was easily identified and deleted.  Valid contributions were expanded upon until a satisfactory conclusion was reached.  I agree with Raymond&#8217;s opinion that two (or more) heads are better than one.  A different pair of eyes will notice different problems and different solutions.  Working together on problems will lead to the creation of the best solutions.  I think we will notice this even more in the future as digital technologies continue to allow for collaboration around the world.          </p>
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		<title>DIY Fabrication</title>
		<link>http://rlt001.wordpress.com/2006/06/27/diy-fabrication/</link>
		<comments>http://rlt001.wordpress.com/2006/06/27/diy-fabrication/#comments</comments>
		<pubDate>Tue, 27 Jun 2006 18:16:12 +0000</pubDate>
		<dc:creator>rlt001</dc:creator>
				<category><![CDATA[The Future]]></category>

		<guid isPermaLink="false">https://rlt001.wordpress.com/2006/06/27/diy-fabrication/</guid>
		<description><![CDATA[I have to admit, I&#8217;m still trying to understand the implications of being able to create whatever I want with the right software and printer.  It&#8217;s an amazing concept.  The ability to create functional objects at home from, essentially, a 3-D printer holds tremendous potential.  I will no longer have to reserve an entire Saturday morning [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=rlt001.wordpress.com&amp;blog=255882&amp;post=9&amp;subd=rlt001&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>I have to admit, I&#8217;m still trying to understand the implications of being able to create whatever I want with the right software and printer.  It&#8217;s an amazing concept.  The ability to create functional objects at home from, essentially, a 3-D printer holds tremendous potential.  I will no longer have to reserve an entire Saturday morning to search multiple home improvement stores looking for a piece to something that, come to find out, is no longer manufactured.  I will simply download a template and &#8220;print&#8221; the missing piece.  Not long ago, I bought a piece of furniture for my new apartment.  After moving everything to the new place and assembling the piece of furniture, I realized I was missing a piece.  Not just any piece &#8211; the connecting pieces that held the entire thing together.  This might not have been a big deal; however, it was my bed.  The store was closed at this point, I was exhausted, and I had nowhere to sleep.  A 3-D printer would have been ideal.</p>
<p>The idea of home fabrication is exciting.  It does bring up serious questions, though, about copyright and trademark laws.  It does not seem to me that it will be as easy as wanting to create something, and voila, there it is, new and shiny and &#8211; free.  It couldn&#8217;t be that easy.  <a href="http://www.worldchanging.com/archives/003480.html" title="DIY Fabrication and nanotechnology">Worldchanging.com </a>discussed the creation of nano-factories, or desktop appliances used for personal fabrication, as being available within the next 10 to 15 years.  Our society and economy would dramatically change with the introduction of such &#8220;factories.&#8221;  Traditional manufacturing companies would loose business, along with raw material providers as more effecient use of materials becomes possible.  The way we work, live, and play would change as objects become instantly available. </p>
<p>Such a change could be very beneficial to the developing world, as one <a href="http://www.worldchanging.com/archives/002365.html" title="The future of fabrication">blog</a> points out.  When disasters strike, mobile fabrication devices could create the supplies needed to sustain an entire village.  Objects such as buckets, pipes, and faucets could be fabricated out of available resources such as mud and grass to use and transport water.  Fabrication devices have the potential to save lives, though it also has the potential to destroy lives.  One example noted is the ability to fabricate weapons, which placed in the wrong hands, could have devastating effects.       </p>
<p>The ability to create something based on one&#8217;s own concept and design is powerful and would, as demonstrated here, change the world.  I&#8217;m not a futurist, but there is a <a href="http://www.crnano.org/PR-charter.htm" title="fabrication in the future">task force</a> of futurists, technology specialists, environmental scientists, and others working together to examine the possibilities of a fabrication future.  It will be interesting to see what they envision and what actually takes place.         </p>
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